Computer geeks duped us all, as tales of the vast universe of video game tournaments success stories come forth, and geeks around the world walk away with hefty wallets. These gaming "nerds" are, as a rule, quite young people - too young in fact to buy beer and cigarettes. The video gaming industry is growing up, along with its key players, however. With more than 65 percent of all households participating in video gaming on some level, this sport won't be going away any time soon.
Electronic Sports are video games belonging to Real Time Strategy, First Person Shooter games, and Racing Games. Having started their life as home gaming consoles, video games have made the journey to join online leagues, allowing players to engage others around the globe. Massively Multiple-player Online Role Playing Games, hosting play-offs for cash awards, offered as much as ,000, this for first place in the World of War-craft Global Arena. That's a brawny trophy to bring home for a sport played from your sofa.
Professional level skills were, in the beginning, sharpened in places such as dorm rooms, basements and Electronics stores. When corporations began to realize the immense potential for marketing products directly to this rapidly growing segment of society, video gaming became a sport. Massively Multiple-player Online Role Playing Games are computer based games which occur online with thousands of other players world-wide. A player creates a character to represent himself, called an Avatar, which interacts with others in the game. The player then controls his character, or Avatar, as it moves through the game, fighting monsters, terrorists, or other enemies, and collecting objects and prizes that are hidden within the game environment. While there are many "experts" playing in these tournaments, it is not necessary to have experience to join in the fun. Some people have wondered whether the currency played for in these video games is genuine. It is indeed - players deposit real money into a trust fund on the gaming site using their bank cards, and e-check, or Pay Pal. Because these games require actual skill to win, and aren't games of chance, they are perfectly legal in most places. In 2008 the video game industry earned more than million in sales. A large number of expert gamers brought home sizable sums of money, having quit their full time jobs to play video game tournaments full time. In such a vast industry there are opportunities a plenty for those with nimble fingers and lightning reflexes. Due to the immense popularity of video games in these times, video game companies are driven to hurl new games out to the public at break-neck speed. They don't always have enough time to test these new games thoroughly, which is bad for business. This creates an opportunity for video gamers to become Video Game Testers. Testers play new games and report any problems or hiccups in the games to the company. Testers get the opportunity to be first to play new games, and game publishers get live-action testing of their products. In this scenario, everyone wins. Because video game tournaments are vastly popular, they have been evaluated as Electronic Sports by the International Olympic Committee for addition as an Olympic sport.
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